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Fonts Languages Video Games Writing Systems

Zonai Font (from The Legend of Zelda: Tears of the Kingdom)

Update: A previous version of this font used an arbitrary mapping instead of the proposed Kunrei-shiki romaji mapping. If you want that version of the font for whatever reason, you can find it here. A new Zelda game is upon us, and it contains a new writing system, and so it is time for me […]

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Fonts Languages Video Games Writing Systems

Tunic’s Writing System – New Font! [SPOILERS]

Update: An earlier version of this font used . (period) for syllable inversion. The new version uses _ (underscore) instead. I haven’t even played this game yet, but I saw that it had its own writing system, so I decided to jump on creating a font for it! First things first, here’s the download: Tunic […]

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Fonts Languages Video Games Writing Systems

I Made Another Font for Hylian (From The Legend of Zelda: Ocarina of Time [3D])

Download: OcarinaOfTime.zip Not content to remaster fonts from one Zelda game, I have created one for Ocarina of Time! Behold: This font is the version featured in Ocarina of Time 3D and the Hyrule Encyclopedia. It is set up so you can type romaji and get the syllable glyphs shown in the table above (limited […]

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Fonts Languages Video Games Writing Systems

An Improved Modern Hylian Font (From The Legend of Zelda: The Wind Waker)

Font download: WindWaker.zip If you’ve ever played Link’s cel-shaded seafaring adventure on the GameCube (or its HD remake), you’re no doubt familiar with the writing that is the subject of this post. It features prominently throughout the game, written on signs, letters, and maps, and even appearing in speech boxes. Perhaps you have wondered if […]